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Media

  1. Patrick O’Shea, Versatilist Podcast,
    In this episode, I speak with Erik Champion, Hafizur Rahaman, and Mafkereseb Bekele about their article “From photo to 3D to mixed reality: A complete workflow for cultural heritage visualisation and experience”
    https://www.podomatic.com/podcasts/versatilist/episodes/2019-06-30T19_24_08-07_00
  2. Curtin Media research News story Thursday 28 September 2017: Are you ready to live in a virtual world?http://news.curtin.edu.au/stories/ready-live-virtual-world/
    “Champion, a researcher who has spent the past two decades working in the varied areas of architecture, gaming and virtual reality, believes the way forward is to provide virtual reality experiences that promote interaction and education over social withdrawal.”
  1. Book Review: Cultural Heritage Infrastructures in Digital Humanities edited by Agiatis Benardou, Erik Champion, Costis Dallas and Lorna M. Hughes, http://www.sanfranciscoreviewofbooks.com/2018/05/book-review-cultural-heritage.html
    “In Cultural Heritage Infrastructures in Digital Humanities, Editors Agiatis Benardou, Erik Champion, Costis Dallas and Lorna M. Hughes offer a volume that examines the impact that emergent digital research infrastructures in the humanities have had on the academy and the wider public. Anyone concerned with the future of digital humanities research will find much to ponder in this timely and important collection of essays, recommends Peter Webster.”
    See also http://blogs.lse.ac.uk/lsereviewofbooks/2018/02/27/book-review-cultural-heritage-infrastructures- in-digital-humanities-edited-by-agiatis-benardou-erik-champion-costis-dallas-and-lorna-m-hughes/
    “Readers will differ on the answers to this question, but anyone concerned with the future of digital humanities research will find much to ponder in this timely and important collection of essays.”
  1. 2017 Event: Launch and Presentation of the edited volume ‘Cultural Heritage Infrastructures in Digital Humanities, Archaeological Society of Greece, in Athens, https://www.athena-innovation.gr/en/events/presentation-edited-volume-cultural-heritage-infrastructures-digital-humanities
    “The Digital Curation Unit/ Information Management Systems Institute/ Athena Research and Innovation Center invites you in the open presentation of the edited volume ‘Cultural Heritage Infrastructures in Digital Humanities’ by Routledge on Thursday, November 2017, 18.00- 20.00 at the buildings of the Archaeological Society of Greece. The event will include talks by important academics in the field and open discussion on the subject of cultural heritage infrastructures in digital humanities. Isto Huvila is Professor in Information Studies at Uppsala University, Sweden, and is adjunct professor in Information Management at Information Studies, Åbo Akademi University in Turku, Finland. Angeliki Chrysanthi is Visiting Research Fellow in the Digital Humanities Research Centre, University of Chester. Elton Barker is Reader in Classical Studies at The Open University, UK, and Community Director for Pelagios Commons.”
  1. Mindsets and motivations: What drives enterprising researchers? 29 April 2017http://www.innovation.uwa.edu.au/blog/mindsets-and-motivations-what-drives-enterprising-researchers
    “On Thursday 29 April, researchers and innovators came together at the UWA Innovation Quarter’s inaugural “Meetup” to discuss attitudes, experiences and beliefs that drive innovation and research enterprise.”
  2. Australia LAMLOD Group http://commons.pelagios.org/2018/05/its-international-workers-day-announcing-our-2018-working-groups/
    “Led by Erik Champion (UNESCO Chair of Cultural Visualisation and Heritage, Curtin University) and Susan Fayad (City of Ballarat), this WG seeks to address the problem of linking materials between academic research and cultural heritage in an Australian context. This is not so much about extending Pelagios linked data practice to an entirely new continent, though that is important; the problem this WG seeks to address is the multi-layered and contentious representation of cultural heritage, namely: the vast scale of Australian landscapes and historic journeys; the local and highly specific Aboriginal ways of describing, navigating and experiencing the landscapes with hundreds of different languages; and the specific problem of integrating UNESCO designated built and natural heritage with its surrounding ecosystems. The LAMLOD WG will create landscape data and visualisation displays, investigate related cultural artefact knowledge (Indigenous and colonial), and build towards the integration of linked open data and 3D models.”
  3. Tuesday, October 11, 2016, 06:02, Times of Malta article,https://www.timesofmalta.com/articles/view/20161011/social/Role-of-computer-games-in-national-heritage.627610
    “Role of computer games in national heritage…Champion has a profound interest in virtual heritage: its evaluation, preservation, development through creative and technical solutions and the creation of novel means of interaction and communication.”
  1. The Serious Games Era, interview with Erik Champion, Elena Annunziata, 12 ottobre 2016https://linea20.blog/2016/10/12/the-serious-games-era-a-conversation-with-erik-champion/
    “On Monday, October 3rd, Ca’ Foscari University and the International College welcomed a very special guest, Professor Erik Champion. His lecture gave the audience a fascinating insight into the world’s brand new goldmine, the game industry. Professor Champion, an academic at Curtin University in Perth and Chair of Cultural Visualization at UNESCO, tackled the general notion that computer science is so far removed from humanities. During his thought-provoking talk, he provided examples of serious games which turned out to be incredibly useful for teaching or working in the fields of archaeology, history and art. Linea 20 managed to interview him.”
  1. Review of “Critical Gaming: Interactive History and Virtual Heritage” by Erik Champion [book] Reviewed by Mark R. Johnson (February 2016) http://intarch.ac.uk/journal/issue40/9/johnson.html Research Fellow, Digital Creativity Hub, University of York, UK. Email: mark.johnson@york.ac.uk Publication date: 16 February 2016
    “Erik Champion’s Critical Gaming: Interactive History and Virtual Heritage is an intriguing and rapidly moving examination of many questions… and throughout offers a detailed and clearly very up-to-date appraisal of the field as it currently stands…the book proposes a number of intriguing and provocative suggestions, relating to both our theoretical understanding of games and in giving more empirical recommendations for the future of heritage- or simulation-focused gaming experiences, and lays the groundwork for potentially fascinating developments in coming decades.”
  1. Curtin Media release, 15 November 2018, Curtin academic to Chair new UNESCO positionhttp://news.curtin.edu.au/media-releases/curtin-academic-chair-new-unesco-position/
    “A Curtin University professor has been appointed the inaugural United Nations Educational, Scientific and Cultural Organisation (UNESCO) Chair for Data Science in Higher Education Teaching and Learning.”
  1. 2015 HIVE Summer intern project, Kinect coding, Jaiyi Zhu, cited in the 2016 NMC Technology Outlook Horizon) Australian Tertiary Education) Report. Curtin Library: Hacking and Making with Cultural Data, 22.12.2016. https://maker.library.curtin.edu.au/hacking-making-cultural-data/
    “The other projects created on the day were also fabulous. It was a fantastic day, and I’d like to thank those in the Library who supported the event in so many ways – Janice Chan and Karen Miller for all their hard work on the organising team (along with myself, Lise Summers and Erik Champion), Sara Culverhouse for helping out with promotion and certificates, Matt Robinson for developing a great project, and Matthias Liffers for coming along on the day to assist as a data mentor. Much appreciation goes out to SciTech and CIC for providing some wonderful prizes, too.”