Artur Lugmayr is an Associate Professor at Curtin University, Australia, in the area of data visualisation technologies, interactive media, media technology, human-computer-interaction, and media business/information management. Artur was a Professor for digital media business at the Tampere University of Technology (TUT), Finland, from 2009–2014, and established the Entertainment and Media Management Lab (digital media business) and the New Ambient Multimedia Lab (ubiquitous computation and smart media), which ran from 2004–2009. Artur holds a Dr.-Techn. degree (Information Technology, TUT), and is pursuing his Dr.-Arts studies in motion pictures at Aalto University, Finland. He was a visiting scientist in Singapore, Brisbane, Austria, and Ghana, and has raised or been involved in 1.7+ MEUR funding (excluding 2014/2015 applications), 170+ publications, 24+ invited keynotes, and 27+ invited guest lectures since 2000. Read more about Artur at www.artur-lugmayr.com.
Wesley Lamont has always had a keen interest in technology and advanced visual communication. His background is very diverse with a Bachelors in Multidisciplinary Science and a Masters in Design (Anamorphic Stereoscopy). Wesley runs a design studio (focused on game development) and has extensive lecturing experience in Graphic, Web and Game Design, Pre-press, Virtual Reality, Computer Science and Programming. He assisted the establishment of the Hub for Immersive Visualisation and eResearch (HIVE) at Curtin University and is now a Unity Certified Developer.
Project(s): Curtin-Co-Create (C3), Unity Consultant, Teaching Assistant
Yangjinbo Zhang is currently working on his PhD at Curtin University. His research direction is building data storytelling framework by bridging digital arts and data visualisation. His research area is in information visualisation, visual media communication, digital art, user experience, illustration and animation. Yangjinbo was a lecturer for animation at the Guilin University of Electronic Technology, China, from 2011-2017. He holds a MA degree with distinction in Illustration and Animation (Coventry University, UK), and a BS degree in Communication Engineering (Guilin University of Electronic Technology, China). More information about him on: https://www.linkedin.com/in/yangjinbo-zhang-5282a235/.
Project(s): Data Storytelling
Born in Canada, Coquessa has called Perth, Western Australia home for nearly 20 years. She began her academic pursuits in Advertising and Marketing at Algonquin College in Ottawa. After graduating she was drawn to the industry’s creative side and began a career in Graphic Design. Her experience as a designer spans a range of sectors including print, not-for-profit, publishing, tourism, local and state government.
Wanting to expand her knowledge and theoretical understanding of design, Coquessa completed a BA in Graphic Design at Curtin University and continuing her studies obtaining a Masters (with Honours) in Communication Design at RMIT University. It was during her time at RMIT that Coquessa discovered her passion for design thinking and the user-centric design approach that is the foundation of Human Computer Interaction (HCI). She shared this passion, lecturing students at North Metropolitan TAFE and Swinburne Online, teaching the fundamentals of user experience/user interface design (UX/UI) and best practice methods. Coquessa is currently working in state government, solving organisation-wide problems with design thinking solutions.
Her interest in the area of HCI and her desire to bring meaningful improvements to the lives of Australians has intersected in her current PhD research project. She is exploring the usefulness of an mHealth solution for melanoma survivors to fill perceived gaps in psychological support and recurrence detection. She’s using a Design Science Research methodology, underpinned by HCI and UX/UI approaches.
Project(s): mHealth Solutions for Melanoma Survivors